User:Freighttrain/Ideas for a Sequel Anime to Zoids: New Century

( Updated as of 10/07/2020 )

Contact e-mail : freighttrain@email.com

Zoids ('zoic droids') is a Japanese model kit, print media, anime cartoon and video game franchise, featuring combat between gigantic mechanical fighting vehicles known as Zoids, that are based on various animals and mythological creatures, which began as model kits in 1982 and now has several hundred varieties of Zoids.

Hello fans of Zoids and other mecha anime, as a Gundam 00 (11 years ago!) sequel is being developed it occurred to me that a sequel to Zoids: New Century may not be so unlikely, I believe the premise of a potential sequel to Zoids: New Century was implied to be the Blitz Team having class S battles on one of the other continents of Planet Zi.

I'll make sections that I may add to whenever someone leaves a comment with an idea, a section for series title suggestions, one for any other ideas regarding a sequel anime, sections for Zoid battle teams, characters and episodes as well as any general ideas and even a section for ideas on entirely new Zoids.

Also be sure to see my other Zoids blog posts:
 * Taxonomic Zoid Classification System (Headcanon Pure)
 * Taxonomic Zoid Classification System (Headcanon)
 * Taxonomic Zoid Classification System ('Official' Creature Types)
 * Chromatocephalofollic Zoids Female Humanoid Classification System
 * NotZoids: NotWild, just :, yes, nothing but a colon and it probably isn't even theirs

Related developments :
 * Fans of the Gundam and Alien/Predator franchises, may also be interested in similar blog posts I have made, which also feature classification systems and speculative analysis.

Notes :
 * All Zoids are their battle story size e.g. Ultrasaurus and Seismosaurus etc.

Zoids: New Century sequel title ideas

 * Zoids: Blitz
 * Zoids: New Ground (a reference to it taking place on the class S Zoids battle continent)

New Zoids

 * Notes:
 * New Zoids are conceptualised with faction specific designs in mind regarding features, capabilities and aesthetics, though the Grav Skate can be seen as a Dragoon Nest-like (Neo-Zenebas Empire, ZAC 2101+) Zoid with some Hover Cargo (Helic Republic, ZAC 2101-) designs as this Zoid would have come about sometime after the wars of circa ZAC 2100 where some features from Zoids of differing factions and entirely new designs can be feasibly implemented in the development of new Zoids, such as those developed by ZOITEC after the wars and I am redesigning the Blistermane to use only that which can be identified as designs of the Helic Republic found in their Zoids from before ZAC 2045 while the Mowhorse is depicted with features from the Blade Liger (Helic Republic, ZAC 2099 - 2100), Liger Zero (Helic Republic, ZAC 2101) and Energy Liger (Neo-Zenebas Empire, 2108) while being the base horse-type Zoid that the Orudios was developed from in ZAC 2054, though these features from later Zoids are only used to illustrate it's equipment using the most well-known examples, though the ion boosters, laser blades and AZ X-style blade could simply be New Century era refits over the base Zoid chassis.
 * Abridged list:
 * Horseshoe crab-type — Grav Skate (transport Zoid)
 * Horse-type — Mowhorse
 * Draught horse-type — Blistermane — (Design reevaluation in progress)
 * Hyena-type — Hyaenagore
 * Deinosuchus-type — Megasuchus
 * Mantis-type — Scythe Kaiser
 * Hornet-type — Tigerwasp
 * Dragonfly-type — Tetrapteryx
 * Jumping spider-type — Blitzpider
 * Sperm whale-type — ZBCS Alabaster (transport Zoid) — ZBC Flagship
 * Archelon-type — Ironback (transport Zoid) — ZBC
 * Giraffatitan-type — Ultrasaurus Mariner Type A — ZBC
 * Plesiosaur-type — Ultrasaurus Mariner Type B — ZBC
 * megalodon-type — Mawmax — ZBC
 * Barracuda-type — Torpedo Hunter — ZBC
 * Deinosuchus-type — Deinukus — ZBC
 * Sarchosuchus-type — Gorial — ZBC
 * Megalania-type — Madbutcher — ZBC
 * Aepyornis-type — Maxornis — ZBC
 * Quetzalcoatlus-type — Stratosentinel — ZBC
 * Kraken-type — Neonautilus (transport Zoid) — Backdraft Flagship
 * Titanoboa-type — Boa-borer (transport Zoid) — Backdraft
 * Sea serpent-type — Leviathan — Backdraft
 * Architeuthis-type — Volteuthis — Backdraft
 * Cuttlefish-type — Cutterfish — Backdraft
 * Diplocaulus-type — Crescent Menace — Backdraft
 * Rattlesnake-type — Pit Sniper — Backdraft
 * Tarantula-type — Salvantula — Backdraft
 * Jaguar-type — Painther — Backdraft
 * Teratornis-type — Terrortornyx — Backdraft
 * Descriptive list:
 * Grav Skate (transport Zoid) — Named this as while being based on a horseshoe crab, it is also similar in appearance to a skate (animal, Rajidae) and uses the same type of anti-gravity cushion system as that of the Hover Cargo, the Grav Skate is a large, heavily armoured, low to the ground, horseshoe crab-type hovering transport Zoid, it is proportionately of a similar size to the Hover Cargo and is also fully amphibious as well as being capable of similar speeds and altitude to the Hover Cargo and has a hyper energy shield as well. Its armament is also identical to that of the Hover Cargo with a pair of heavy beam cannons at the front and a twin beam repeater atop both thruster pods which are also identical to those of the Hover Cargo as well as ten homing torpedo tubes like those of the Dragoon Nest, with the side window sections in the accomodation level also being identical to those of the Hover Cargo. The aerial Zoid catapult hatch at the upper rear surface of the Grav Skate is also very similar to that of the Dragoon Nest. The Grav Skate also has ten legs with the front pair featuring servo pincers for lifting wrecked Zoids into the front deployment hatch and the rear pair for the same purpose with the lateral rear deployment hatches while the remaining middle three pairs are used as landing apparatus. — Known as the transport Zoid of the Taiga Team. Grav_Skate_-_Both_views.jpgMowhorse_-_notes.jpg
 * Mowhorse — A portmanteau of 'mow', 'mohawk' (hairstyle) and 'horse', this high-speed mêlée combat horse-type Zoid is the base Zoid that the Orudios was created from and features a prominent AZ X blade on the front of its head (sort of like a mohawk) for charging headbutt attacks, it also has a lateral fold-down laser blades (hence 'mow'), dorsal ion boosters, accelerated shock cannons (2) and an energy shield. The Mowhorse is a dedicated high-speed mêlée combat Zoid.Blistermane_-_notes.jpg
 * Blistermane — A reference to this Zoids homing missile barrages, this draught horse-type Zoid is larger and stockier than the Mowhorse and while not capable of such high speeds, it is well armoured and still quite capable of defending itself in close quarters. Developed alongside the Bear Fighter in ZAC 2044 with the purpose of being effective in mountain combat as artillery support for the Bear Fighter. The Blistermane's high chassis and cockpit allows it to easily traverse uneven mountain terrain and spot enemy zoids from afar with its primary combat role being as a missile and artillery (CP-10 Gojulas Cannons) platform and it features crusher metal spike hooves, nose cannons and 8-shot missile pods (2) on its cheeks, shoulder armour missile pod arrays, lower leg 6-shot high manoeuvre missile pods (2), a ventral long-range cannon and tail-tip weapon array of beam cannons (2) and an AZ 6-shot high manoeuvre missile pod as standard.Hyaenagore_-_Sketch.jpg
 * Hyaenagore — A portmanteau of 'hyaena' and 'gore', this hyena-type Zoid is highly agile and capable in mêlée combat, able to crush armour with its powerful laser fangs. While of a similar height to the Command Wolf, the Hyaenagore is stockier and well armoured for its size, described as being like a Command Wolf with the build of a Zaber Fang. Adept at ambush and shock assault tactics it is equipped with laser fangs and a mouth sonic blaster as standard. — SKETCH COMING SOON
 * Megasuchus — A reference to it being a large crocodilian Zoid, this large, well armoured amphibious Deinosuchus-type Zoid is of a similar length to a Gojulas Mariner Type B and has large powerful jaws capable of crushing and wrenching off the limbs of prey Zoids, it is also adept at ambush tactics with quick bursts of speed and has a dorsal hardpoint for mounting heavy weaponry.
 * Scythe Kaiser — A reference to it's powerful scythe-like raptorial forelegs and its great proficiency in mêlée combat, this large rare mantis-type Zoid is not only agile and highly efficient in mêlée combat and ambush tactics but is also able to fly with its retractable magnesser wings, though not at a very high speed. It features large laser blades as its raptorial forelegs and active camouflage as standard as well as a sophisticated optical sensor suit that can detect Zoids using smokescreens and active camouflage.
 * Tigerwasp — A reference to the type of animal it is based on and it's colour scheme, this hornet-type Zoid is agile and features hardened alloy mandibles and claws at the end of its legs as well as a mouth sonic blaster and laser blade beam cannon combo as its stinger in addition to an advanced optical sensor suite that is able to detect Zoids using smokescreens and active camouflage.
 * Tetrapteryx — A reference to it having four (tetra) wings (pteryx), this dragonfly-type Zoid has the wingspan of a Storm Sworder and has higher aerial manoeuvrability than any other aerial Zoid of its size, it is equipped with advanced optical sensors that can detect Zoids using smokescreens and active camouflage and has a powerful pincer and beam cannon combo weapon at the end of its flexible tail as its cercus and has a hardpoint for mounting dorsal weaponry.
 * Blitzpider — A portmanteau of 'blitz' (as in quick as lightning) and 'spider', this agile jumping spider-type Zoid is of a similar size to a Guysak and is capable of a high-speed leaping type locomotion and is able to quickly traverse highly sloped surfaces, primarily an ambush type Zoid it is equipped with sophisticated optical sensors that can detect Zoids using smokescreens and active camouflage and features two laser fangs (chelicerae) and eight hardened alloy tarsus claws for mêlée combat, it also has a spinneret grapnel launcher and dorsal opisthosom-mounted electromagnetic net gun as standard.
 * ZBCS Alabaster — A reference to this Zoid's white colouration, this extremely large Sperm whale-type transport Zoid is; like the Great Whale King; a larger more advanced derivative of the standard Whale King and is the flagship of the ZBC. — This rare transport Zoid is only known to be utilized by the ZBC.
 * Ironback — A play on words derived from 'leatherback' as in the leatherback sea turtle, this extremely large, aquatic, very heavily armoured Archelon-type transport Zoid is of a comparable size to a Whale King and is utilised in a similar role, it features not only the strongest armour of all Zoids but also a powerful energy shield and its flippers double as wings as they have in-built magnesser systems enabling it to fly, though not at very high speeds. It is armed with several anti-aircraft cannons and torpedo-missle launcher pods as standard. — This rare Zoid is only known to be utilized by the ZBC.
 * Ultrasaurus Mariner Type A — A designation using the same naming convention as the Gojulas Mariner Type A, this Zoid is an Ultrasaurus with additional attachments to allow it to fight better underwater while retaining its mobility on land and with torpedo-missile launchers in place of other weaponry (e.g. the Eight-Shot Missile Launcher etc.). This Zoid was first used by the Helic Republic as a modification of the standard Ultrasaurus, allowing it to transport troops across the sea during the invasion of the Dark Continent of Nyx. — This rare Zoid is only known to be utilized by the ZBC.
 * Ultrasaurus Mariner Type B — A designation using the same naming convention as the Gojulas Mariner Type B, this very large, heavily armoured aquatic plesiosaur-type Zoid is directly related to the Ultrasaurus in that it's chassis is nearly identical apart from the plesiosaur paddles it has instead of legs and a powerful propulsion system in place of the Ultrasaurus' tail as well as a similar armament to the Ultrasaurus (four 360mm Supercannons) except with torpedo-missile launchers in place of other weaponry (e.g. the Eight-Shot Missile Launcher etc.). — This rare Zoid is only known to be utilized by the ZBC.
 * Mawmax — A portmanteau of 'maw' and 'maximum' in reference to it's large jaws filled with hardened alloy shark teeth, this large aquatic megalodon-type Zoid is of a similar length to a Gojulas Mariner Type B and is capable of not only high subsurface water speeds but also flight as it has magnesser systems built into it's large pectoral fins which also feature forward edge mounted laser blades that are also found on the forward edges of its dorsal and caudal fins. This Zoid has large jaws filled with proportionately oversized hardened alloy shark teeth that are capable of opening wide enough to securely bite into both sides of a Dibison-sized Zoid's torso from above. This Zoid also has a sophisticated electrosensor/EW suite in its nose that can detect Zoids using ink/smokescreens and active camouflage as well as a hardpoint for mounting heavy ventral weapons though it is primarily a hunter-killer shock assault mêlée combat Zoid. — This rare and powerful Zoid is only known to be utilized by the ZBC.
 * Torpedo Hunter — A reference to its primary weapons and its aggressive combat role, this fast, aquatic barracuda-type Zoid is armed with several multi-torpedo pods and a sophisticated sensor suite at the tip of its lower jaw that is similar to that of the Gorial and is able to detect Zoids using ink/smokescreens and active camouflage. — This Zoid is only known to be utilized by the ZBC.
 * Deinukus — A portmanteau of Deinosuchus and 'nuke' (due to its large powerful torpedo-missile armament), this large, well armoured, amphibious Deinosuchus-type Zoid is a variant of Megasuchus, differing primarily in its modified jaws that conceal a large powerful missile-torpedo used to attack large carrier Zoids such as Whale Kings etc. and like the Megasuchus, it is also adept at ambush tactics with quick bursts of speed and also has a dorsal hardpoint for mounting heavy weaponry though it is not quite as capable in mêlée combat as the Megasuchus due to its jaws being modified to launch the large missile-torpedo, though it is still easily capable of mangling smaller Zoids. This Zoid is often used in conjunction with Gorials as their advanced sensory and EW capabilities assist with target acquisition, hit probability and ambush tactics. — This Zoid is only known to be utilized by the ZBC.
 * Gorial — A portmanteau of 'Gor' (as in Gorhecks, due to similar EW capabilities), 'gore' and 'gharial' (due to the resemblance of Sarcosuchus imperator to gharials), this large, well armoured, amphibious Sarcosuchus-type Zoid is a variant of Megasuchus, differing primarily in the narrower snout which ends in a bulla module featuring advanced sensory equipment that can detect Zoids using a smokescreen or active camouflage, this module also has EW capabilities and like the Megasuchus, it is adept at ambush tactics with quick bursts of speed and also has a dorsal hardpoint for mounting heavy weaponry though it is not quite as capable in mêlée combat as the Megasuchus due to its less robust snout that is instead primarily a housing for advanced sensory and EW equipment though it is still easily capable of mangling smaller Zoids. Due to its advanced sensory and EW capabilities it is often utilised in the role of an amphibious anti-aircraft artillery platform. — This Zoid is only known to be utilized by the ZBC. Madbutcher_-_Sketch.jpg
 * Madbutcher — - A reference to the common mistranslation of the genus Megalania prisca as 'ancient great butcher' as well as its design and size similarities to the Madthunder with which it was developed to fight alongside when facing Death Saurers and provide CPC-resistant artillery support with it's Gojulas cannons and then quickly charge the enemy battle lines and tear apart lesser Zoids piecemeal, leaving the Madthunders free to combat the enemy Death Saurers. This large Megalania-type Zoid is well armoured and deceptively fast as it is capable of quick bursts of speed despite its size, it is highly efficient in mêlée combat as it can quickly wrestle and pin lesser Zoids to the ground with its large strong jaws and powerful claws, the Madbutcher can also mount a variety of heavy weapons (including CP-10 Gojulas Cannonss) on dorsal and lateral hardpoints. — SKETCH COMING SOON — This Zoid is only known to be utilized by the ZBC.
 * Maxornis — A reversed portmanteau of Aepyornis maximus and which is also immediately indicative that this Zoid is based on a large bird, this high-speed Aepyornis-type Zoid is unique in that it is not only quite large but also very fast and capable of laterally mounting various heavy weapons (including CP-10 Gojulas Cannons) without effecting its speed too much and is also brutally efficient in mêlée combat. The Berserk Fury's back (and head) would be at almost level height with Maxornis' back and it has lateral fold-down laser blades and hardened alloy talons as standard as well posterior mounted thrusters. Picture something like Leena's Gun Sniper LS but much larger, faster and more capable in both ranged and mêlée combat. — This rare Zoid is quite powerful and is a type only utilised by the Zoid Battle Commission and if you think about it, its silhouette would look very similar to that of the front half of the Ultrasaurus Zoid also used by the ZBC, perfect congruity!
 * Stratosentinel — A portmanteau of 'stratosphere' and 'sentinel', this large Quetzalcoatlus-type aerial Zoid functions primarily as a high-altitude hypersonic reconnaissance and EW bomber aircraft and with a wingspan fifty percent wider than that of a Storm Sworder it has many hardpoints for a variety of bombs and missiles, it also features a large thunder lance (beak) and pinion laser blades for aerial mêlée combat as standard. — This rare Zoid is only known to be utilized by the ZBC.
 * Neonautilus — A reference to the advanced fictional submarine, there is little known about this extremely large kraken-type aquatic transport Zoid other than that it is the flagship of the Backdraft group. — This rare transport Zoid is only known to be utilised by the Backdraft Group.
 * Boa-borer — A reference to the animal it is based on and its aptitude at fossorial locomotion, this extremely large Titanoboa-type transport Zoid is 1.5 times the length of a Whale King and can transport several medium sized Zoids in it's many cargo segments as it travels beneath the surface and can tunnel through harder earth than a Stealth Viper as it has special thermal borers on its head and tail tip that enable it to do so as well as variable suspension rollers at the four diagonal points on each cargo segment to move it through the tunnels it creates. — This rare transport Zoid is only known to be utilised by the Backdraft Group.
 * Leviathan — A reference to the biblical entity, this very large heavily armoured aquatic sea serpent-type Zoid is of the same length as a Seismosaurus and is directly related to it primarily in that it features the same focused CPC and thirty one beam cannons spread along its neck, body and tail that can channel energy from the Zoid's CPC, making their power output far greater, it also features advanced EW systems to help make sure that the 'coast is clear' so to speak so that it can safely surface and charge its CPC as this Zoid is primarily used for coastal bombardment using its focused CPC as well as the rapid destruction of flotillas via its CPC enhanced beam cannon array. — This rare and powerful Zoid is only known to be utilised by the Backdraft Group.
 * Volteuthis — A portmanteau of 'volt' and 'teuthis' which is a reference to its ability to disable other Zoids by tackling them with its eight arms and then electrocuting them with its two harpoon tentacles, this large but sparsely armoured aquatic Architeuthis-type Zoid is not only capable of high subsurface water speeds but can also fly as it has a magnesser system built into the large fins of its mantle and a powerful propulsion system CPC combo in its hardened alloy beak, it is particularly adept at grappling and electrocuting Zoids with its arms and harpoon tentacles and its arms are also lined with hardened alloy serrations for gripping and sawing through Zoids, it also has ink/smoke dischargers and a mantle-tip mounted beam cannon as standard and can fan its arms out to generate an energy shield or charge its beak CPC, this Zoid does not have any external hardpoints to mount weapons on. — This rare Zoid is only known to be utilised by the Backdraft Group.
 * Cutterfish — A portmanteau of 'cutter' (a reference to its mantle fin laser blade) and 'cuttlefish', this agile aquatic cuttlefish-type Zoid has a large fin running along the tip and sides of its mantle that features a chevron-shaped laser blade along its entire edge, essentially making this Zoid a giant self-propelled spearhead and it features a powerful propulsion system beam cannon combo in its beak, it is also equipped with active camouflage as standard and can fan its arms out to generate an energy shield. This Zoid is primarily used as an ambush/shock assault mêlée combat ramming type Zoid and does not have any external hardpoints to mount weapons on. — This rare Zoid is only known to be utilised by the Backdraft Group.
 * Crescent Menace — A reference to its crescent-like head and propensity for wreaking havoc with enemy sensors and communications, this large amphibious Diplocaulus-type Zoid is agile for its size and features EW capabilities and advanced electrosensors that can detect Zoids using smokescreens and active camouflage, for offence it has retractable laser blades along the forward edges of its head like those on the pinions of a Storm Sworder. — This rare Zoid is only known to be utilised by the Backdraft Group.
 * Pit Sniper — A reference to its Zoid type and primary ranged weapon, this rattlesnake-type Zoid is slightly larger and better armoured than a Stealth Viper but just as agile and is also fossorial. This advanced versatile Zoid was developed by the Helic Republic during ZAC 2104 for limited production alongside the Gojulas Giga, to function as a long-range lone wolf unit in ad hoc ambush, sniper and reconnaissance type roles, contrasting with the large profile, brute force and powerful E-shield of the Gojulas Giga which was developed for frontline fighting. It features advanced optical, thermal and electrosensors in its head that can detect Zoids using smokescreens and active camouflage and has large jaws with retractable laser fangs, as well as three pairs of laterally retractable laser blades along the length of its body, allowing it to rapidly cut through Zoids in mêlée combat, the 'rattle' at the end of its tail is an AZ 144mm Sniper Rifle with an omni-directional cluster of smoke grenade (or other types of grenade such as high explosive and chemical weapon gas etc.) launcher tubes comprising the outer surface. — This rare Zoid is only known to be utilised by the Backdraft Group.
 * Salvantula — A portmanteau of 'salvo' (as in a salvo of missiles) and 'tarantula', this large heavily armoured tarantula-type Zoid is of a similar size to a Death Stinger and is essentially a land-based missile frigate as a large portion of its outer surface is covered in multi-missile launchers (analogous to the urticating hairs of an actual tarantula) in a similar fashion to the Liger Zero's Panzer CAS, though with more missile pods. It features large laser fangs (chelicerae), a sophisticated optical sensor suite, the missile pods and a spinneret grapnel launcher as standard and has dorsal and lateral opisthosomal (abdomen) hardpoints for mounting heavy weapons. — This Zoid is only known to be utilised by the Backdraft Group.
 * Painther — A portmanteau of 'pain' and 'panther', this large black jaguar-type Zoid is of a similar build to the Blade Liger but more agile. Particularly adept at grappling and well suited to ambush tactics, it has; like the Shadow Fox; numerous stealth systems including active camouflage and smoke dischargers, it is equipped with strike laser claws, laser fangs a dorsal mounted triple-barrelled burst hybrid cannon (side-by-side configuration with the third barrel underneath, each of the three hybrid cannons has about 50% the power of one of the Liger Zero Panzer's hybrid cannons, enabling the Zoid to target foes while moving and the burst fire function also assists with this) as standard. — Created by Dr. Laon of the Backdraft Group as a further advancement of the technology used in the creation of the Shadow Fox.
 * Terrortornyx — A stylised spelling of Teratornis ending with 'nyx' (Greek goddess of night) to imply its stealth capabilities, this large, rarely seen, vulture-like Teratornis-type aerial Zoid is of a similar size to the Stratosentinel though instead of filling the role of a hypersonic bomber, the Terrortornyx functions primarily as a high-altitude reconnaissance and EW stealth aircraft in support of Zabat squadrons as a mediary Zoid between them and the carrier Whale King during Backdraft engagements. It is equipped with large crushing talons and; like the Storm Sworder; also large laser blade pinions for aerial mêlée combat as standard and is also capable of equipping a variety of missiles and bombs when stealth is not a mission priority. — This rare Zoid is only known to be utilised by the Backdraft Group.
 * Chupacab — A small open cockpit metropolitan transport service Zoid ba .. no.

New Zoid battle teams

 * Class S Zoid Battle Teams:
 * Blitz Team —  Strong balanced Zoid team with a versatile CAS Ultimate X Liger Zero. 
 * Transport Zoid (Hover Cargo)
 * Bit Cloud (Liger Zero ←→ Jager/Schneider/Panzer/Mariner/Buster - Ultimate X)
 * Brad Hunter (Shadow Fox)
 * Leena Toros (Gun Sniper LS)
 * Jamie Hemeros (Raynos → Raynos IC)
 * Taiga Team —  Strong, balanced and well coordinated Zoid team with a ground attack oriented aerial Zoid and an Ultimate X. 
 * Transport Zoid (Grav Skate)
 * ? (König Wolf DSR - Ultimate X)
 * ? (Bear Fighter MK-2)
 * ? (Snipe Master FB/AS/MU - MU variant used with Buster Eagle )
 * ? (Buster Eagle) — For battles that include aerial Zoids on both teams.
 * Lancer Team —  High-speed Zoids with prominent blades/lances and a strong, well armoured artillery support Zoid. 
 * Transport Zoid (Whale King - Silver )
 * ? (Mowhorse)
 * ? (Blistermane)
 * ? (Houndsoldier)
 * ? (Jet Falcon) — For battles that include aerial Zoids on both teams.
 * Ligers Team —  Good teamwork and strong Zoids with blitzkrieg-style mêlée combat and dynamic formation tactics. 
 * Transport Zoid (Whale King - Yellow )
 * ? (Blade Liger AB - Yellow )
 * ? (Blade Liger AB - Yellow )
 * ? (Blade Liger AB - Yellow )
 * Kaiser Team —  Advanced Zoids adept at mêlée combat ambush tactics. 
 * Transport Zoid (Dragoon Nest)
 * ? (Scythe Kaiser)
 * ? (Guysak)
 * ? (Blitzpider - Green )
 * ? (Tigerwasp) — For battles that include aerial Zoids on both teams.
 * Volcano Team —  Large, powerful, well armoured Zoids with heavy long-range firepower. 
 * Transport Zoid (Whale King - Red )
 * ? (Buster Gojulas)
 * ? (Gun Blaster)
 * ? (Cannoneer Gordos)
 * ? (Salamander Bombvern) — For battles that include aerial Zoids on both teams.
 * ? Team
 * Transport Zoid (?)
 * Original Continent Zoid Battle Teams:
 * Stoller Team —  Experienced pilots with large well-armoured Zoids and a strong aerial Zoid. 
 * Transport Zoid (Pingitrain)
 * Stoller (Cyclops)
 * Sanders (Iron Kong Mk. II)
 * Pierce (Storm Sworder)
 * Fluegel Team —  Experienced pilots with a strong mêlée combat Zoid and an expert sniper Zoid. 
 * Transport Zoid (Gustav)
 * Naomi Fluegel (Gun Sniper NS)
 * Leon Toros (Red Blade Liger)
 * (Possibly Jamie) (Raynos)
 * Lightning Team —  Experienced pilots with high-speed Zoids using dynamic formation tactics. 
 * Transport Zoid (?)
 * Jack Cisco (Lightning Saix)
 * Chris Tasker (Lightning Saix)
 * Kelly Tasker (Lightning Saix)
 * Champ Team —  Premium Zoids with a dynamic team Zoid lineup (team leader/founder has access to many Zoids). 
 * Transport Zoid (Whale King - Red )
 * Harry Champ (Iron Kong PK/MK-2R)
 * Benjamin (Iron Kong PK/MK-2R)
 * Sebastian (Iron Kong PK/MK-2R)
 * Tigers Team —  Enthusiastic pilots with good Zoids and strong teamwork. 
 * Transport Zoid (Whale King - Yellow )
 * Kirkland (Zaber Fang TS)
 * Omari (Zaber Fang TS)
 * Lineback (Zaber Fang TS)
 * ? Team
 * Transport Zoid (?)
 * Backdraft Zoid Battle Teams:
 * (Liger Zero EM rival team) —  Powerful, advanced and balanced Zoid team w/ an Ultimate X. 
 * Transport Zoid (Boa-borer)
 * ? (Liger Zero EM → Liger Zero X - Ultimate X)
 * ? (Dark Spiner)
 * ? (Crimson Horn)
 * ? (Storm Sworder FX) — For battles that include aerial Zoids on both teams.
 * Team Vega —  Prodigy pilot of the extremely powerful Ultimate X Berserk Fury w/ CAS. 
 * Transport Zoid (Boa-borer)
 * Vega Obscura (Berserk Fury ←→ Sturm Tyrann/Jagd Fury → Berserk Fury Y/Berserk Fury Z - Ultimate X)
 * Laon Team —  Advanced stealth ambush and shock assault Zoids weapons test. 
 * Transport Zoid (Boa-borer)
 * ? (Painther)
 * ? (Hyaenagore)
 * ? (Hyaenagore)
 * ('monster of the week' type team) —  Advanced EW Zoids weapons test. 
 * Transport Zoid (Boa-borer)
 * ? (Dark Spiner)
 * ? (Dimetrodon)
 * ? (Dimetrodon)
 * ('monster of the week' type team) —  Advanced amphibious ambush EW Zoids weapons test. 
 * Transport Zoid (Boa-borer)
 * ? (Crescent Menace)
 * ? (Heldigunner)
 * ? (Megaleon)
 * ('monster of the week' type team) —  Advanced all-terrain ambush Zoids weapons test. 
 * Transport Zoid (Boa-borer)
 * ? (Salvantula - Black )
 * ? (Blitzpider - Black )
 * ? (Blitzpider - Black )
 * ('monster of the week' type team) —  Advanced aeroamphibious/amphibiofossorial Zoids weapons test. 
 * Transport Zoid (subsurface Whale King)
 * ? (Volteuthis)
 * ? (Warshark)
 * ? (Warshark)
 * ? Team
 * Transport Zoid (?)
 * Transport Zoid (subsurface Whale King)
 * ? (Volteuthis)
 * ? (Warshark)
 * ? (Warshark)
 * ? Team
 * Transport Zoid (?)

Character ideas

 * Vega Obscura with a Sturm Tyrann (red coloured Storm Fury) in a similar role to and as a parallel to Leon and his Red Blade Liger, this is plausible since he is a Backdraft pilot as none of the other teams from Zoids: New Century would be able to partake in class S battles, though there could be a mid series (or second series) Royal Cup tournament plot element where one team from the previous anime can begin making appearances on the class S Zoid battle continent.
 * A goodie rival to Bit and his Liger Zero piloting a König Wolf DSR.
 * A baddie rival to Bit and his Liger Zero piloting a Liger Zero EM — Like Vega Obscura this rival would also be a Backdraft pilot, though their role would be much more antagonistic than Vega's and who would also be in a team of three or four Zoids to match the Blitz Team, as opposed to Vega who would be only utilised in a team of one.
 * A baddie female rival to and possible eventual love interest of Brad Hunter and his Shadow Fox piloting the Painther for Dr. Laon of the Backdraft Group which is a further development of the technology used to create the Shadow Fox, though Brad's higher Zoid piloting skills places them at about even footing.
 * A new 'Tigers Team' to be what would at first glance would be a parallel to them, except in a plot twist they are called the 'Ligers Team' and they are not incompetent as they are a class S Zoid battle team with three yellow Blade Liger ABs, also the Blitz Team's first encounter with the Taiga Team is the cause of a brief comedic confusion when their name is first heard, thinking that they have just encountered the Tigers Team from the other continent.

Story arc ideas

 * Possible mid first or early second season plot element where Jamie Hemeros decides to join the Fluegel Team for battles on the other continent and the Blitz Team acquires a new aerial Zoid pilot (not a female pilot as it is likely that Leena would kill or maim her within an episode or two).
 * Late season story arc featuring a naval/coastal battle between the ZBC and the Backdraft and their use of weather altering technology advanced further from Dr. Laon's developments shown in Zoids: New Century to create enough stormcloud cover to prevent the ZBC's judge satellites from assisiting their naval and ground forces.

Episode ideas

 * An episode with Bit using the Liger Zero Mariner CAS that also features a Gojulas Mariner Type B.
 * An episode with Leon Toros upgrading his Red Blade Liger with the CP-12 AB unit.
 * An episode where Jamie Hemeros upgrades his Raynos with the CP-18 Impact Cannon.
 * An episode where Leena Toros upgrades to a Parablade.
 * An episode with the König Wolf DSR's pilot upgrading it with the prototype CAS.
 * An episode with the Liger Zero EM's pilot upgrading it to the Liger Zero X.

General ideas

 * The Backdraft group doing its thing on the class S Zoid battle continent with primarily Vega Obscura and his Berserk Fury, though with different CAS for it (Storm/Jagd Fury etc.), however due to a higher ZBC presence on the class S battle continent they must rely on coastal ambushes etc. and the subterranean Boa-borer transport Zoid instead of their usual Whale Kings to interfere in Zoid battles.
 * Some episodes could feature Zoid battles on the other continent with teams from the previous anime.
 * Continuation of amusing plot elements from the previous anime, e.g. comedic interludes by Harry Champ and Dr. Laon directed toward Leena and Steve Toros.
 * More backstory about Jamie Hemeros and his father's friendship with Steve Toros and Dr. Laon.